
by Duncan Holby
For Duncan Holby the reason for “Glyf: construct” is to look into the visual dynamics of code: scale, sequence, repetition, displacement, math based colour sets, linear and angular motion, the variable of user input.
about the art
phaSing2 builds a grid of points and then creates a second bunch of points, these orbit around each point on the grid at varying rates dependent upon the order of their placement. The radius of each orbit is changed depending on the horizontal position of the mouse. Lines or circles of colours are created between the orbiting points based on the changing distances between them.



